AI characters and Robots that feel like humans

FAtiMA Toolkit is a collection of tools/assets designed for the creation of characters and robots with social and emotional intelligence. It allows you to create believable and engaging characters that think and act like umans

Highly Flexible dialogue system

FAtiMA's dialogue manager does not make decisions for the agents (nor the player). Instead, it tells the agent what are the available options that it can choose from.

Authoring Tools for rapid prototyping

FAtiMA Toolkit provides several different tools to facilitate prototyping and debugging such as a built-in Simulator, a Dialogue Tree Generator and an easy to use Text to Speech Engine

AI Characters and Robots Toolkit for Developers

FAtiMA Toolkit is a free collection of tools and assets designed for the creation of characters and robots with social and emotional intelligence. Currently, the project is actively being developed in the context of the EU-funded project named  RAGE
Showcase Examples:
In order to effectively manage both Players’ and NPCs’ answers Playgen makes use of both the FAtiMA-Toolkit’s Authoring and Role Player Character components to handle each unique emotional profile of NPCs in their Space Modules videogame: 
   
 
Understanding Groups of humans and robots: Understanding membership preferences and team formation. In this work we investifated the preferences of people when choosing a robotic partner to team up with, in a card game

   

FAtiMA's Game Jam is now open! Win 500€ by making a FAtiMA-powered game